Proposal 130214A

Proposal Text
I propose that we prohibit using /dm powers to do things that affect gameplay that are not done freely and as a matter of course for other players.

(1) Players would be prohibited from using /dm to spawn items that they would then collect when outside duty mode. (duh)

(2) Players would be prohibited from using /dm to modify the landscape or change the biome of an area for a personal project as defined above.

(3) Players could use /dm to add walkways between the road and their front door on their plot in Viridia---in particular, this would be permitted because this is done freely for other players upon request, and so the freedom to do this confers no substantive gameplay advantage over players without access to /dm.

(4) Players could use /dm to attach housing to the sewers as they do for the road to doorways.

(5) Players cannot use /dm to /tp to players for "non-adminly" occassions. By this I mean that we shouldn't jump into /dm to teleport to someone to check out their cool new build. This is one of the most distinct disadvantages of not being a staff.

(6) No use of flying to scope out landscapes. This is again an advantage to staff and /dm that non-staff members are not privileged to.

Vote
Accept: LadyLouCupcake, LeJoker, Oneriwien, TawnyFrogmouth